Introduction to Hands-On Dance Project Research Papers


 

The Hands-On Dance Project Web site is the practical research element of a PhD study by Sita Popat in dance, interactivity and creativity.
 

Aims for this Research

The main aim of the research is to investigate the relationship between interactivity and creativity in interactive dance-making via the World Wide Web.  This is based upon the hypothesis that it is possible to involve Web users as participants in the dance-making process via interactive methods, regardless of the participants' previous dance knowledge, and that a resulting product can be of a standard which the dance community will accept as professional dance art.  This hypothesis will be tested using theoretical and empirical research.
 

Context

The World Wide Web is increasingly pervasive, as an entertainment medium, an advertising forum, a learning platform and a general knowledge provider.  Gradually the arts are employing it as a medium for presentation, taking advantage of new facilities designed for the Web.  Interactivity is one of the features which is prevalent on arts sites, and a few sites exist where the visitor can become a participant in the creative process.  Interactivity allows the participant to collaborate in the creation of the art work by taking part in tasks provided on the Web site and submitting the results to the artist/designer.

A small number of dance Web sites exist where the Web site visitor can be involved in the dance-making process via interactive methods.  This study evaluates a selection of these sites to support the view that audience involvement is minimal and lacking in significance.  The participant tends to be kept distant from the creation of the dance product, with tasks consisting of text-based submissions as movement stimuli, for example.  This prevents the influence of individual submissions from being apparent in the dance, as illustrated by the Webbed Feat's Bytes of Bryant Park project.  The Progressive 2 project does allow the participant to manipulate the dancer, but does not allow for the completion of the creative process in a final product.  The M@ggie's Love Bytes project is currently the only one where the participant can view the creative process from beginning to end, which gives a sense of the creative experience.  However, the design of this project does not involve the participant directly in the dance-making, and the informality negates the possibility for serious discourse about the dance.1

These dance projects are limited in their success as interactive dance-making Web sites, although the M@ggie's Love Bytes model has potential for expansion which will be utilized in the practical element of this research.
 

The Hands-On Project Web Site

The empirical research will take place on the Hands-On Dance Project Web site, which has been created specifically for this study.2 The site is intended to host three interactive dance-making projects between September 1999 and June 2000.  Hypotheses for interactive involvement of the participant in the dance-making process will be tested through the construction, trial and evaluation of these projects.  Data concerning knowledge and experience of dance and other arts will be gathered from all participants through brief questions on the submission form.  Selected participants will be asked to complete more detailed questionnaires regarding their experiences of the project, and some will also be interviewed.  The process will be recorded in the studio using video and the choreographer's diary, for analysis of the difficulties encountered in leading the interactive dance-making process.  Some of the dance products will be presented to dance audiences, and audience members will be interviewed to provide data on their perception of the products.

A fourth project is intended to take place on the Web site in Autumn 2000.  This will be the culmination of the empirical research, and will represent a model for advancement in the use of interactive methods in the dance-making process via the Web.  Analysis of this will inform the conclusions of Sita Popat's PhD.
 

Outcomes

The outcome of this research will be a theoretical basis for using interactive methods in the dance-making process on the Web, supported by evidence from practical implementation.  In achieving this, the study will also have ramifications for the current 'live' choreographic models.
 
 

Notes
1 Analyses of the creative potential of these Web sites are presented in detail in Chapter 2 on the Research page.



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